I’ve finally added in some basic treasure finding but just now only for generic volume items like food packets, water flasks, keys, crystals, gold etc. I spent ages trying to get the right messages appear to check my object buffer within the game and update the status line correctly that there were objects to pick up in the current location.
Anyway it seems to work fairly well and I’m ready to add some more treasure types – probably weapons that are dropped by humanoid characters when they die. I also have the GET object dialogue working properly.