Apart from my belief that the Alternate Reality games are some of the greatest (if not the greatest) computer games ever made, I also rely heavily on the support and feedback I get from the AR community to keep me going on this remake project. I know I’ve been working on this project for a very long time and these timescales aren’t what anyone wants but I think people sometimes forget how much work goes into a game and I am just one guy. You have to remember as well that this is Alternate Reality not just any old game so I picked a pretty challenging game to remake!
I’m not a professional programmer, have a full time job and a family to look after so I need to feel that I’m using my time wisely. I have had a few doubts along the way about how many people are really interested and whether I’m wasting my effort and should do something else with my limited time. Then I get an email of support or someone posts a link and spreads the word elsewhere and it gives me a real boost.
I am now accepting donations through Paypal from both the link on the right hand side of this blog for both my Alternate Reality X and Stone of the Citadel projects. You can also make a donation from the link over at www.crpgdev.com. This is a great way to show support for the projects and will also help to cover the web site costs and my time. I think my time on Alternate Reality alone must be running into several hundred hours over the years.
I really value any support you can give to the projects whether it’s a donation through Paypal, an offer of assistance or just your feedback or suggestions – but please let me know you’re out there and have an interest in the project one way or another.
Over the last few days I’ve probably spent about 15 hours just working on the City and Dungeon guilds. It takes a long time to work out how the original games worked, research all the fine detail, decide how to recreate that experience and then turn it into a real part of the game that you can download and play. I feel it’s really coming together now but I still need your support to see this through.
Let me know you’re still behind the project whether it’s through a donation, personal email to acrin1 @ googlemail.com , by signing up as a follower for this blog, posting on the AR mailing list or posting on the forums. And to those of you who’ve supported this project from the early days or earlier incarnations my sincere thanks. Hopefully you will soon feel your patience has been well rewarded!
Hello, I've discovered this project only recently and I've got to say it looks amazing – I've loved the AR games to death back in the day, it's such a shame the other planned games were never made. I've read about your latest progress on guild conflicts and I have to say I'm quite impressed – can't wait to try the next demo. Anyway, keep up the good work! 😀
Hi, Thanks for yourr comments. I'm hoping to get another demo out in the next week or two. Guilds are coming along very well and I'm now working on adding the Guild locker and Guild spells.
First looked into the AR-X project around a year ago, and was pretty impressed to see the faithful representation of Phil Price's ray-casting engine, and the overall concept to integrate features of City and Dungeon interface in a best-of-both-worlds package.
I played the City as far it could go, given its limits. Solved the dungeon with three different characters. (all three w/ moral alignment of 128.. I never found a solution for an evil character.)
If there's anything I can do for the project in terms of a second set of eyes/brains or playtesting, drop me a line.
tsebra at telus dot net
Best of luck,
Seremoth.
Year 390 since abduction.