Release 0.60 of Alternate Reality X is coming along very nicely with a particularly productive late night / early hours to bed development session last night. So far I’ve completed the following for release 0.60:
- Implemented City and Dungeon encounters as a single set using same encounter object format
- Combined encounter images into single set using Dungeon images for majority
- Added all Dungeon fixed encounter specials (32 in total)
- Added all weapons for encounter specials above
- Added one of the Dungeon quests
- Fixed Bug #002: Delay of a couple of seconds when entering some shops / modules due to music loading
- Fixed Bug #003: Mini map edges weren’t refreshing properly
- Fixed Bug #013: Lyric strip appearedover shop / module image at 800 x 600 resolution
- Fixed Bug #014: Daggers were only type of weapon dropped after winning an encounter
- Fixed Bug #001: Goblins and Trolls didn’t recognise that you’re carrying rival ring half
There are a few more things I’d like to add before release but I would expect to have this available for download by the end of the week.
Very much looking forward to this release. Excited to see that we may get other items than daggers (other weapons, wands, horns, tomes, etc. maybe?) from encounters. That will expand the fun greatly!
Thanks Acrin1!
Other weapons yes but the other treasures will have to wait until at least the next release.
I'm the number one Bug!! Woohoo!!
I think I'm number 14 too.
I'm psyched for another round of Bug Squashing. Maybe We'll get to see a vampire or a valkyrie now that the encounters have been set. Maybe they'll drop something cool.
There are a few fixed encounters with vampires and valkyries in the dungeon – they will drop their special weapons just now.