Release 0.58 is now available from the downloads page at: www.crpgdev.com. Please note that you may need to download the Microsoft Visual Studio C++ 2010 x86 Redistributable Runtime from Microsoft’s site. Release 0.58 includes the following additions and bug fixes:
- Switched development to new version of SFML 2 media library
- Switched development to Visual Studio C++ Express 2010
- Added Barred door interaction in Dungeon – Locked, Bolted and Enchanted
- Added some Dungeon unique treasures – Razor Ice, Sword of the Adept, Map Stone & Amethyst Rod
- Expanded weapon format to include bonus to hit, parry, 2 handed, alignment, minimum stat requirements
- City Enclosed areas added by Dalimar
- City deathtraps fixed by Dalimar
- Fixed some Dungeon zone colour schemes
- Started work on Dungeon Oracle module
- Bug fix: Fixed so more than 44 rectangular map zones can be defined
- Bug fix: Fixed crashes relating to songs with longer sequences of lyrics
- Bug fix: Fixed images for staircases,
- Bug fix: Goblin Lord & Troll Tyrant now carry a Sceptre of Evil (not a dagger)
- Bug fix: Lyrics strip image overlapped with shop image for 800×600 resolution
Hope you find something of interest in this release. Thanks for your continued support for this project.
All the best,
Acrin1
WooHoo!!! Can't wait to test it out!!
Couple of bugs and it crashed once. Trying to log onto your Forum, but it won't send me the link….
There still is a Death trap in dungeon level 1 at 48N 40E, it is open, but keeps you from moving from that square.
Thanks. Supposed to be a spinner but my code isn't right. Removed the special from that location just now. Thanks for the reminder.