I’ve spent a bit of time looking at Windows based tools to enable me to easily put some new graphics into the C64 game. Previously I was exporting a simple binary file from the character editor in CBM PRG Studio which works ok but isn’t really geared towards larger bitmap graphics than tiles or sprites. A few of them were ok but for now I’m going to use Pixcen.
I’ve added a few Ultima style tiles just to get a better idea of the display in use. These are just placeholders so I can hopefully spent a bit of time working on a more original look for my CRPG.