Exploring Unity 3D

I’ve just got home after being away for over a week so I’ve not done any further work on Alternate Reality X during that time. However I spent a few hours today familiaring myself with the basics of the free version of the Unity game development system and I’m pleased with the results so far. On first… Read More »

Alternate Reality X – Release 0.60 Now Available!

Release 0.60 of Alternate Reality X is now available for download from: https://www.crpgdev.com/downloads.html It contains the following additions and bug fixes: Implemented City and Dungeon encounters as a single set using same encounter object format Combined encounter images into single set using Dungeon images for majority Added all Dungeon fixed encounter specials (32 in total)… Read More »

Release 0.60 – Coming Soon

Release 0.60 of Alternate Reality X is coming along very nicely with a particularly productive late night / early hours to bed development session last night. So far I’ve completed the following for release 0.60: Implemented City and Dungeon encounters as a single set using same encounter object format Combined encounter images into single set using Dungeon… Read More »

Encounters

I’ve now merged all the City and Dungeon encounters into a single set as previously they were treated as two separate sets of encounter types meaning that a thief in the City did not behave the same as one from the Dungeon. This led to some confusion for players and made some of the code… Read More »

Alternate Reality X: Release 0.59

Release 0.59 is now available from the downloads page at www.crpgdev.com. This release fixes and adds a number of features around experience awards, levelling up and level up bonuses for the seven primary stats. There’s more work to be done to make experience points accurate across the whole of ARX and the City. Changes included… Read More »